Pocketpair, the indie-turned-powerhouse studio behind the survival sensation Palworld, has introduced a strict hiring rule ...
Cole Wehrle tells me that Buried Giant Studios is the key to producing bigger, better, faster board games, and he has PLENTY ...
RIT game design students, including Mary Haley and YouTuber Jonny RaZeR, have launched the unconventional game studio Bad ...
A former Bethesda employee has shared his reasons for why Starfield wasn’t the hit it should’ve been and why he left the ...
Russian developer ZeptoLab has launched an international, online competition for game designers, appropriately titled the Game Designer Challenge. The contest challenges professional and amateur ...
Frank Lantz has taught game design for over twenty years at New York University, where he helped create the NYU Game Center and served as the founding Chair of the Game Design department from its ...
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
One of board gaming's biggest designers leaves one of its most revered publishers, and we're getting more Arcs out of the ...
Designing games is a powerful way for students to learn transferable and in-demand skills, and teaching it can be as easy as allowing students to demonstrate their learning using tools they choose. I ...
Quake Brutalist Jam began as a celebration of old-fashioned shooter level design, but its latest version is one step away from being a game in its own right ...