While Microsoft has struggled to produce first-party hits anywhere close to the scale of PlayStation, Sony itself is no longer satisfied with just selling tens of millions of copies of critically ...
Sony CFO, Lin Tao, recently participated in a Q&A following the company’s latest financial results as per VGC. During the Q&A session, a caller asked about Sony’s plans to continue pursuing ...
Sony's decision to devote around a third of the entire runtime of its State of Play event last week to upcoming hero shooter Concord was a fairly clear statement of intent – the company's desire to ...
Sony has shifted its investment strategy for first-party games, with a greater focus on live service titles. In 2019, the company invested 88% of its budget in single-player games, with just 12% ...
Cast your mind back a couple of years, and you'll remember Sony proudly declaring that it'd be releasing a dozen live service games before the end of 2025-26 financial year. Ever since, it's enjoyed a ...
Sony's decision to withdraw Concord from the market and refund those who purchased it, made only two weeks after the launch of the game, feels both entirely unsurprising and yet somehow also a little ...
Sony's Q1 '24 earnings were decent, but concerns about the gaming segment's live service strategy led me to downgrade to a hold rating. Despite a 25% stock increase since May, I'm cautious about ...
Jim Ryan doubled down on Sony's commitment to increasing its live service offerings in the coming years during the Game & Network Services portion of Sony's 2022 Business Segment briefings. As you can ...
It feels like yesterday when Sony was laying out a plan to use 60% of its PlayStation budget to make and release 12 live service games in the next few years. Now, after internal reports that this idea ...
Sony has canceled two live service games from Bend Studio and Bluepoint Games. The projects were in development for at least three years, and Sony is working with both studios to figure out their next ...