Unity has unveiled its planned changes to the controversial Runtime Fee policy that would charge developers fees on a per-install basis. Unity Create president Marc Whitten detailed the changes in a ...
A year after Unity raised prices for enterprise and professional versions of its game engine, Unity added a new charge for smaller developers who meet thresholds for revenue and installs. Starting on ...
Arielle is a freelance writer for Siliconera, but has served as the Senior News Editor at Kingdom Hearts Insider for over a decade and currently freelances for Nova Crystallis. Has a knack for playing ...
Additionally, Unity introduced price increases of 8% (annual subscription) for its Pro tier and 25% for its Enterprise tier. Lastly, it doubled the revenue ceiling for users on the Free tier (Unity ...
Gabriel has been playing games since he was a kid. Loves most RPG games, platformers, and innovative indie games, and can talk for hours about how the first Fallout is the greatest game ever. He ...
The moment is finally here. After promising a windback of their unpopular planned fee restructuring back on September 18 here, and co-founder David Helgason promising as much in his “We fucked up” ...
Unity Technologies announced today that the next version of its 3D game engine and editor is out now. And it is! They were totally telling the truth at the press conference I attended this morning, ...
Game development platform Unity is set to begin charging an installation fee in a major shift for the company. According to Unity's update, the new "Unity Runtime Fee" will kick in after users pass ...
Unity, a game engine used by many developers, has drastically changed its pricing structure. In addition to the existing flat fee, developers will be charged a fixed fee every time a game using Unity ...