If you've been playing Red Dead Redemption 2 on PC, you will have seen the option for either the Vulkan or DX12 API. In this ...
After receiving his degree in Journalism & Media Communications from CSU in 2019, Erik began building his career in online media, and found his dream job when he joined Game Rant as a staff writer.
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
There's a new version of ReShade available, and chances are it'll help boost performance, regardless of what game you're using it on. ReShade 4.5 includes a host of tweaks and changes, and they'll ...
After receiving his degree in Journalism & Media Communications from CSU in 2019, Erik began building his career in online media, and found his dream job when he joined Game Rant as a staff writer.
FPS EA wants Battlefield 6 to run great without relying on DLSS: 'Our goal is for everything to be performant without a lot of extra stuff' Hardware 'We wanted to focus on performance': Battlefield 6 ...
Futuremark has released a new segment of its popular 3DMark graphics testing suite called "API Overhead". The goal is simple: establish which CPU+GPU+API combination offers the best possible ...
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Yesterday HEXUS published its 15-page review of the new Nvidia gaming champ, the GeForce GTX 1080 Ti (16nm Pascal). This graphics card didn't disappoint with its playable 4K frame rates, and ...
Crytek has updated its roadmap detailing what we can expect from the upcoming releases of CRYENGINE 5.6 and 5.7, with the upcoming CRYENGINE 5.6 providing some new features and support but the future ...
Tiago Rodrigues, 3D programmer at Ubisoft Montreal, hosted a talk on the Advanced Graphics Tech card at GDC last week, covering the company's experiences porting over their AnvilNext engine to DirectX ...
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