At MWC 2018 last month, Google kicked the AR doors open when it launched ARCore, the spiritual successor to its now-defunct Project Tango, as a version 1.0 stable release. That was practically the ...
Today, Google is taking the wraps off its new ARCore Depth API. At first glance, this sounds highly technical and uninteresting. However, when you understand what it does, you’ll see how this will ...
Google has experimented with augmented reality via its Tango platform, but that requires specific hardware, like the Lenovo Phab 2 Pro, to work. Now, as Apple prepares to unleash AR capabilities ...
A few months ago at WWDC, Apple unveiled ARKit, the company's first-ever attempt at an augmented reality platform. With it, developers could weave AR apps with relative ease, especially since any iOS ...
Mobile augmented reality isn't really new. Even before Oculus, Vive, and HoloLens, there were already traces of the use of AR on our phones, from the AR-powered Layar map app to the not so AR Pokemon ...
Adi Robertson is a senior tech and policy editor focused on VR, online platforms, and free expression. Adi has covered video games, biohacking, and more for The Verge since 2011. Google is bringing ...
Mobile World Congress kicks off this weekend, and to celebrate, Google is launching version 1.0 of its “ARCore” Augmented Reality framework. Just like Apple’s ARKit, ARCore allows normal smartphones ...
Google has taken the wraps off its answer to Apple’s ARKit–a new augmented reality development platform called “ARCore.” In a blog post, the company said it’s releasing a “preview” software ...
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